If you still can't bevel as intended, and you still suspect geometry issues to be the cause follow these steps for a manual approach. This will also remove faces and edges along with those overlapping vertices. Just be a bit careful here and make sure that your geometry does not break. You can then go to the tools option and increase the merge distance slightly if the vertices involved is not entirely overlapping but close enough to be considered doubles. To do this, in edit mode, hit "alt+m" and choose "by distance". Then find the "center" checkbox in the "mesh edit mode" section.Ī lot of double geometry issues can be solved by merging vertices by distance. To enable them go to the overlay menu found in the upper right corner of the 3D viewport. These center dots are disabled by default. By finding face center dots in the middle of an edge. We can also have faces that have an area equal to zero. You will most likely find them when you use a tool that is not behaving in the way you expect. It basically means that you have one or more faces, edges or vertices occupy the same space. We will look at them in turn.ĭouble geometry is a common beginner mistake but it happens to all 3D artist. Here is a list of common geometry issues that affect bevels. Let's continue by looking at some bad geometry that can cause issues for us. Related content: How and why do we apply scale in Blender? Use ctrl+a and choose "scale" in object mode. Just like we said before, this is the most common issue and it is fixed by applying the scale. The bevel will be stretched or squashed at some part of your model. When a bevel is not applied uniformly while beveling using either the bevel tool or the bevel modifier the result may look something like this. But first I just want to show you how a problem with improper scaling may look like. Most other problems with bevels are due either to improper use of the tool or bad geometry in the model. Solve problems with bevels that aren't workingīy applying the scale we have made the first step in our troubleshooting journey. In most cases, you will even be able to avoid them altogether because you will know why they occur. If this does not fix the issue, the problem is most likely because of improper use of the tools or bad geometry.Īfter having read the rest of this article I am confident that you will be able to solve almost all bevel problems that may occur. In object mode hit "ctrl+a" and choose "scale" to apply scale before beveling. How do we solve the most common bevel problems in Blender? The most common issue when beveling is that the bevel is not applied uniformly. In this article, we will look at the most common problems that people have when it comes to beveling in Blender and how we can solve those problems. I have been working with a Blender course that has over 40.000 students and one of the most common questions people have is about bevels.
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